Search the lower level thoroughly to find and kill all six spellweavers. Their defense will go up by 25. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Chapter 5 - When Rivers Run Blood Craig the Logger (Chapter 7) He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Just behind the hill to the northwest you will find the moredhel boxes. Go back west and then south from Highcastle. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. He will also give you the book 'Chapel's Rmur n Whepuns'. You can find spoiled rations in the inn in Silden. You will find Pug in a house southeast of the ruins by the coast. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will ask you to poison rations in some moredhel boxes nearby. Enter Romney and go the Black Sheep Tavern. Follow the east side of the river north. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to Irmelyn in Armengar to claim a 200 gold reward. You will be ambushed several times by Nighthawks along the way. Put some spoiled rations in the chest by the field. In a barn you will be attacked by a group of moredhel warriors. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Just through that you will find Calin. Speak to Moraeulf and he will give you the password. Leave the cave and return to Navon in Kenting Rush. Return to the upper level. Stay on the east side of the river and go north. The Stolen Ruby (Chapter 1) Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Return to Duke Martin south of Northwarden and show him the plans. He will tell you to ask someone named Isaac about the ruby. Go due north and attack the goblins surrounding the house. You can find Isaac behind a big hill north of Hawk's Hollow. Enter it to find Jaftaz's bag. You will begin the final chapter in the caverns below Sethanon. After you cross the bridge, go east and talk to Moraeulf. Venutrier of Lan will capture you and throw you into the mines. Leave the cave and return to Navon in Kenting Rush. Return to Craig and give him the trap. In a large room to the northwest you find Gamina guarded by some enemies. A house in this area contains [25] Raw Manna. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Take all of them because you will need them to get out. Cast Strength Drain on the Wind Elementals to defeat them. He will tell you how to get to Elvandar and will give you the Key of Lineages. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Their defense will go up by 25. Northeast you will find another trio of houses. Go east to a farmstead and look in the house. Take the picklocks from one of the bodies. Just through that you will find Calin. Leave the cave and return to Navon in Kenting Rush. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Follow the main road northwest until you reach the river. He will tell you that he used to be young but something sapped his energy in the woods to the east. The Naphtha Mines (Chapter 4) Inside a woman will ask you to help her with her stable door. Go through the door in the north wall and keep following the passage. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Their defense will go up by 25. Cast Strength Drain on the Wind Elementals to defeat them. Return southeast and cross the bridge guarded by goblins. Inside you will see a note from Squire Phillip who has taken the device. In a corridor to the northwest you will find Obkhar. Just behind the hill to the northwest you will find the moredhel boxes. He will tell you that a minstrel is sleeping in the barn nearby. In the southeast corner of the area you will find two IronJaw traps in a chest. Go south to Silden and speak to Joftaz in the Inn. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Give him one of your Vapor Masks so that he may escape. Chapter 4 - Marked for Death Click on the house after the battle to speak to Mitchel Waylander. Just behind the hill to the northwest you will find the moredhel boxes. Use this key to open most of the locked doors under Sethanon. Leave the palace through the sewers and leave through the exit in the south. Your way will be blocked by soldiers before the bridge, though. The exit to the mines is in the northwest corner of the mines. Return to the catapult and use the gear to fix it, then use the catapult on the town. Return to Romney and report your success to the Duke. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. You will begin this chapter in the sewers below Krondor. He will tell you what he knows about the rift machine. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Inside you will see a note from Squire Phillip who has taken the device. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Travel north toward Sarth and speak to Brother Marc just outside. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The Stolen Ruby (Chapter 1) Go north and inside the house you will find a Crystal Staff. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Chapter 9 - Mad Gods Rage Use the two remaining Vapor Masks to jump into the river and escape the mines. Go back west and then south from Highcastle. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Put some spoiled rations in the chest by the field. The Crawler's house is next to the inn in Silden. He will release the barrier surrounding Pug. Continue along the road to the east and you will come across a house. (Your defense will go up by more if you emphasize it.) She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Enter Romney and go the Black Sheep Tavern. Go southwest past Harlech and Armengar to the Inclindel Pass. Go northeast from the town, follow the river south, and cross the bridge. Owyn will join your party before you leave. Go east to a farmstead and look in the house. Arlie Steelsoul (Chapter 3) You will find another Brak Nurr at the far west end of the next level. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Continue east to the town of Lyton. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will tell you how to get to Elvandar and will give you the Key of Lineages. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Follow the river north through Sloop to Romney. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. The Diviner's Halls is a cave northeast from the town. Go north and inside the house you will find a Crystal Staff. Head south, then (just before you hit the south-east exit) west towards Hawk's Hollow, picking up the HH chest. Chapter 6 - Betrayal Return to Duke Martin and he will express concerns about what the enemy is planning. He will ask you to retrieve one of his IronJaw traps from the area. He will also give you three diamonds he had stolen from the Baron's Treasury. Return to the bridge and give the soldiers the password. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Maps. He will reward you with a Ring of the Golden Way. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Return to Craig and give him the trap. Go southwest past Harlech and Armengar to the Inclindel Pass. You will begin the final chapter in the caverns below Sethanon. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. If you don't have any, you can buy some in the shop in town. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. There are many ways that you can take to get to Krondor. To the south near the river you will meet Obkhar. You will find a woman who will give you a Sack of Grain for the Leather Leggings. It will be a difficult battle. (Your defense will go up by more if you emphasize it.) Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. The magical barrier will be gone now that the six are dead. Continue all the way to the west to find the chest Moraeulf was talking about. In a barn you will be attacked by a group of moredhel warriors. Inside a woman will ask you to help her with her stable door. Betrayal at Krondor - Guides and FAQs PC Home Guides Q&A Cheats Reviews Media Board Full Game Guides Guide and Walkthrough by Mr_Knowitall v.4.1, 221KB, 2002 Walkthrough by HDeeboockum. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Continue east to the town of Lyton. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Inside you will see a note from Squire Phillip who has taken the device. Put some spoiled rations in the chest by the field. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. McCannur Ban Dok will tell you the current situation in the forest. He will reward you with a Ring of the Golden Way. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return to Tamney with the stones and he will agree to return to Northwarden. Your way will be blocked by one of Steelsoul's men, however. If you go to the barracks, you will be told about a stolen ruby. Chapter 5 - When Rivers Run Blood Return to the first room and open the south door with the Interdictor Key. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to Irmelyn in Armengar to claim a 200 gold reward. Return to the catapult and use the gear to fix it, then use the catapult on the town. Take one of them with you. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Chapter 7 - The Long Ride In a corridor to the northwest you will find Obkhar. He will tell you where the Waani device is located. Leave the sewers and Krondor. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. 1.00. Go south and enter the cave behind the waterfall using the Knight Piece. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Their defense will go up by 25. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go south and then cross the bridge. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Continue north and cross the next bridge to the west. You will be confronted by a thief named Limm but will be allowed to pass. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Get your equipment from the chests in the room. (Your defense will go up by more if you emphasize it.) Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The below Walkthrough is quite complex. Decline his offer. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Give him one of your Vapor Masks so that he may escape. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. You will find a password in a chest at the end. Visit Craig the logger in the south end of Dimwood.